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Bringing CEBT to other online games.
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Psycho Romeo
(Cebt) Member


Joined: 14 May 2007
Posts: 2034
Location: U of SA

PostPosted: Wed Jun 27, 2007 9:21 pm    Post subject: Bringing CEBT to other online games. Reply with quote

Yeah. Glun, I was wondering if you wanted me to make a sub branch of CEBT on the RO server I'm gonna play when I get back. I'm thinking of starting a guild and if you wanted to expand, then it would be a great way to get people in the clan.

You'd still be the leader of the clan but I'd be leader of the RO branch.



Of course, the guild would need a forum when it gets going... *cough cough*

If even it's just a new section on this one.



Whadduyusay?
It might also be a good idea to get one going in Vendetta, too.

It would require a huge amount of organization, spam control, general order and strict law inforcement... Not to mention all the dog biscuts we'd need to throw at people... You'd need a ranking system, forum mods, etc etc...


But it could work out well. o_O;

Cows will take over the world!!
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Coren
(Cebt) Member


Joined: 03 Mar 2007
Posts: 411
Location: Second star to the right, and straight on till morning.

PostPosted: Wed Jun 27, 2007 11:24 pm    Post subject: Reply with quote

Erm... I dunno......

It's not up to me, but, no offence, Cebt just seems like it should stay on trem....
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Namrorrim
(Cebt) Designated Spammer


Joined: 12 Feb 2007
Posts: 2221
Location: I is in your kitchen cooking ur foodz

PostPosted: Thu Jun 28, 2007 1:44 am    Post subject: Reply with quote

OH OH OH!!!! WE SHOULD SOO START A CLAN ON RUNESCAPE AND ALL OF US SHOULD STAY AT LVL 3 COMBAT AND HAVE INSANLEY GOOD OTHER SKILLS!!!!! AND WE CAN ALL GET HIGH MAGE LEVELS TOO =3... or not >.>
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Psycho Romeo
(Cebt) Member


Joined: 14 May 2007
Posts: 2034
Location: U of SA

PostPosted: Thu Jun 28, 2007 3:48 am    Post subject: Reply with quote

Magic levels increase your combat level... Prayer does too. And hitpoints. D:


I agree that the clan is great, small as it is. But I thought Glun was obbsessed with growing.


It's just an option. I actually would rather make an uber emo clan, but I'm willing to lend my zennies to make a CEBT sub branch.
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FXArch
(Cebt) Member


Joined: 13 Jun 2007
Posts: 3795
Location: (Cebt) <3

PostPosted: Thu Jun 28, 2007 8:16 am    Post subject: Reply with quote

I don't think it is a good idea. (Cebt) is a tremulous clan and by making it a clan for more games you are splitting the members. Atm we don't have lots of members and if you want to expand your clan to more games you need to have a solid foundation and enough members to plan it. We don't have that. My feeling tells me it just won't work. IMHO a clan that doesn't have more then 20 members and 50 topics and making it a clan for more games is like writing down your own death sentence.

- FXArch
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Glunnator
(Cebt) Mystic


Joined: 18 Nov 2006
Posts: 3216
Location: A mystic is a mystic wherever he goes.

PostPosted: Thu Jun 28, 2007 10:01 am    Post subject: Reply with quote

Cebt to VO!

nonono, no. meh. well, may- erm no.
whut?
STOP STARING AT ME LIKE THAT! o_O
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Eternal
(Cebt) Member (secretly mystic)


Joined: 17 Jun 2007
Posts: 2192
Location: The land of death, evil and marshmallow fluff.

PostPosted: Thu Jun 28, 2007 11:28 am    Post subject: Reply with quote

Nono, Cebt must be united in Trem! Even though its members hardly play. o_O
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whitebear
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Joined: 07 Jun 2007
Posts: 1750
Location: Finland

PostPosted: Thu Jun 28, 2007 12:34 pm    Post subject: Reply with quote

All clans who atempt to expand to other games fall (no matter what game it was orginaly oriented.)
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FXArch
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Joined: 13 Jun 2007
Posts: 3795
Location: (Cebt) <3

PostPosted: Thu Jun 28, 2007 1:26 pm    Post subject: Reply with quote

whitebear wrote:
All clans who atempt to expand to other games fall (no matter what game it was orginaly oriented.)

Thats right =D
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Psycho Romeo
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Joined: 14 May 2007
Posts: 2034
Location: U of SA

PostPosted: Thu Jun 28, 2007 2:42 pm    Post subject: Reply with quote

FXArch wrote:
whitebear wrote:
All clans who atempt to expand to other games fall (no matter what game it was orginaly oriented.)

Thats right =D

I agree.

Quote:
Nono, Cebt must be united in Trem! Even though its members hardly play. o_O

And I know.


But I thought Glun wanted it. x_X Bad idea, lock plix.
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Namrorrim
(Cebt) Designated Spammer


Joined: 12 Feb 2007
Posts: 2221
Location: I is in your kitchen cooking ur foodz

PostPosted: Thu Jun 28, 2007 3:38 pm    Post subject: Reply with quote

Actually silly... if you wanna know the truth... if you wear full iron at level 3 and do wind strike (Minimal runes ^_~) they all splash do to the lowered mage on iron armour, then once you hit snare... well your set to go till cammy teleports, then cammy tele till 60, then alch yew longs till 99 there 99 mage insanley high fletch, and you can possibly get runecrafting in also, plus a lot of crafting, and your still level 3 combat... now you go pk... =D
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whitebear
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Joined: 07 Jun 2007
Posts: 1750
Location: Finland

PostPosted: Sat Jun 30, 2007 3:48 pm    Post subject: Reply with quote

Does anyone try to stop me if I kill mirrormaN?
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Eternal
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Joined: 17 Jun 2007
Posts: 2192
Location: The land of death, evil and marshmallow fluff.

PostPosted: Sat Jun 30, 2007 6:25 pm    Post subject: Reply with quote

Nam might.
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Psycho Romeo
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Joined: 14 May 2007
Posts: 2034
Location: U of SA

PostPosted: Sat Jun 30, 2007 10:42 pm    Post subject: Reply with quote

Having level 60 magic would make you like 25 or so combat (actually I have no idea, but it would raise it considerably...)


So what? Should I make CEBT sub branch or what? You got two weeks to decide.
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Namrorrim
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Joined: 12 Feb 2007
Posts: 2221
Location: I is in your kitchen cooking ur foodz

PostPosted: Sun Jul 01, 2007 6:21 am    Post subject: Reply with quote

Romeo... you fuzz... i've done it before... and btw it's 99 mage = 33 combat...

The whole point is you get to spells that don't give you combat exp, and only mage exp.

the iron armour is to make your spells splash, and splashin spells dont give combat exp due to the fact that the combat exp is given 4 exp per 1 damage hit... then opnce you hit spells that dont do damage your home free...
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