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amtiesors Long-ish time forum member
Joined: 29 Dec 2007 Posts: 922 Location: Cowing around
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Posted: Mon Aug 11, 2008 9:18 am Post subject: |
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The whole thing was composed of... maybe 5 layers. Cloud layer, Foreground, Midground, Background, Sun, Sky. I think. Something like that. And i've worked on the car.swf thing. It's much better now. I'll export and try to upload here.
http://img84.imageshack.us/my.php?image=carjc9.swf
There. Arrow keys control movement. Space = Handbrake. Clear button clears trail.
I haven't made a reset button though, so if you lose yer car offscreen, you'll have to reload, for now. And try not to get stuck in the wall (its not coded properly - this is what i wanted some people to help me with yesterday when i asked on msn). _________________ ZDHASINDAPINVSM<CAPOFJMASJAWFIHANPCIHNSPCHAIAHSAIPODJAP
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Glunnator (Cebt) Mystic
Joined: 18 Nov 2006 Posts: 3216 Location: A mystic is a mystic wherever he goes.
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Posted: Mon Aug 11, 2008 5:18 pm Post subject: |
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Background was good. Liked the sun/sky/cloud/mountains. Although the trees were leaning back to the 'Green cloud on a stick' style we all once drew. =p
's quite good, though.
About the cloud being 'sticky' it might be just WB noticing the low fps. 12? Yeah, that's default.
Car is very neat. nice job.
Oh, PS, White, thanks for my defence there. _________________ "Sometimes the only way to be truly angry is to be so happy, everyone within a 5 mile radius is creeped out." -Invertin
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Psycho Romeo (Cebt) Member
Joined: 14 May 2007 Posts: 2034 Location: U of SA
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Posted: Tue Aug 12, 2008 1:41 am Post subject: |
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You can't press left + up + brake at the same time. That's all I noticed.
I don't think it's a handbrake, I think it's just a break.. _________________ Currently rockin' out to the CAVESTORY REMIX PROJECT
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amtiesors Long-ish time forum member
Joined: 29 Dec 2007 Posts: 922 Location: Cowing around
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Posted: Tue Aug 12, 2008 9:56 am Post subject: |
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OK y'all. New version out now!:
http://img227.imageshack.us/my.php?image=carrj4.swf
Try driving into the edges of the stage. And, [hand]break (spacebar) stops the car, since if you press up/down AND spacebar, the arrow keys you pressed (up/down) wont accelerate the car.
Try pressing the blue bar on the left, while closed, and open. _________________ ZDHASINDAPINVSM<CAPOFJMASJAWFIHANPCIHNSPCHAIAHSAIPODJAP
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Glunnator (Cebt) Mystic
Joined: 18 Nov 2006 Posts: 3216 Location: A mystic is a mystic wherever he goes.
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Posted: Tue Aug 12, 2008 12:06 pm Post subject: |
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...I don't get it... _________________ "Sometimes the only way to be truly angry is to be so happy, everyone within a 5 mile radius is creeped out." -Invertin
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amtiesors Long-ish time forum member
Joined: 29 Dec 2007 Posts: 922 Location: Cowing around
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Posted: Tue Aug 12, 2008 12:29 pm Post subject: |
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Don't get what? _________________ ZDHASINDAPINVSM<CAPOFJMASJAWFIHANPCIHNSPCHAIAHSAIPODJAP
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Glunnator (Cebt) Mystic
Joined: 18 Nov 2006 Posts: 3216 Location: A mystic is a mystic wherever he goes.
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Posted: Tue Aug 12, 2008 1:33 pm Post subject: |
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What the blue bar is supposed to do, and basically I dunno what the changes are compared to the last one, apart from the different background x3 _________________ "Sometimes the only way to be truly angry is to be so happy, everyone within a 5 mile radius is creeped out." -Invertin
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amtiesors Long-ish time forum member
Joined: 29 Dec 2007 Posts: 922 Location: Cowing around
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Posted: Tue Aug 12, 2008 11:49 pm Post subject: |
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The blue bar is going to hold buttons. It's a sorta menu or summin. But no buttons have been made yet.
I'm having trouble with changing backgrounds... I have 3 different backgrounds on 3 keyframes on a single layer, with the rest of my stuff (car/whatever,blue bar, etc) on other layers, with just frames to cover the 3 frames of background.
Thing works nicely when press my nextFrame(); button, but even just 1 prevFrame() button screws up the game completely. I lose all my stuff, 'cept for background and car. And also sometimes a new car pops up. So you get 2 cars. + extreme lag.
I dunno how to fix it without having more than 1 background. _________________ ZDHASINDAPINVSM<CAPOFJMASJAWFIHANPCIHNSPCHAIAHSAIPODJAP
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Glunnator (Cebt) Mystic
Joined: 18 Nov 2006 Posts: 3216 Location: A mystic is a mystic wherever he goes.
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Posted: Wed Aug 13, 2008 9:02 am Post subject: |
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Have you tried the goto command? _________________ "Sometimes the only way to be truly angry is to be so happy, everyone within a 5 mile radius is creeped out." -Invertin
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amtiesors Long-ish time forum member
Joined: 29 Dec 2007 Posts: 922 Location: Cowing around
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Posted: Wed Aug 13, 2008 2:07 pm Post subject: |
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I've changed the way i change the backgrounds. Now i have if statements controlling the scrolling through the backgrounds. See the thread in "Art" forum. _________________ ZDHASINDAPINVSM<CAPOFJMASJAWFIHANPCIHNSPCHAIAHSAIPODJAP
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whitebear (Cebt) Member
Joined: 07 Jun 2007 Posts: 1750 Location: Finland
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Posted: Wed Aug 13, 2008 5:16 pm Post subject: |
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btw... noticed that the red wall in first one allow you to go in the wall by pressing down when they collide _________________ <- free iPhone
<- an egg. |
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amtiesors Long-ish time forum member
Joined: 29 Dec 2007 Posts: 922 Location: Cowing around
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Posted: Wed Aug 13, 2008 8:11 pm Post subject: |
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Yeah. But that isnt the latest version, and it's been corrected. The latest version can be found in the first post in my thread in the Art forum. And if you find bugs, try taking screenshots and show them, as that would be far more helpful than just words, really. _________________ ZDHASINDAPINVSM<CAPOFJMASJAWFIHANPCIHNSPCHAIAHSAIPODJAP
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Psycho Romeo (Cebt) Member
Joined: 14 May 2007 Posts: 2034 Location: U of SA
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Posted: Thu Aug 14, 2008 2:48 am Post subject: |
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My thread's been HIJACKED! _________________ Currently rockin' out to the CAVESTORY REMIX PROJECT
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whitebear (Cebt) Member
Joined: 07 Jun 2007 Posts: 1750 Location: Finland
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Posted: Thu Aug 14, 2008 5:12 am Post subject: |
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Yes... Because your thread tittle was not unique enough. _________________ <- free iPhone
<- an egg. |
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amtiesors Long-ish time forum member
Joined: 29 Dec 2007 Posts: 922 Location: Cowing around
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Posted: Thu Aug 14, 2008 9:10 am Post subject: |
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My freakin' menu bar is retarded beyond retardation.
When i click on ma button, it executes the code it has, but only does 1 line of it. Menubar_mc.stop(); doesn't do anything. However trace("x") does get executed. I don't freakin' know why it does that. I feel like takin' ma shotgun and shooting the freakin thing. _________________ ZDHASINDAPINVSM<CAPOFJMASJAWFIHANPCIHNSPCHAIAHSAIPODJAP
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