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Amtie's PaintTrail v0.63
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whitebear
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PostPosted: Mon Aug 18, 2008 4:04 pm    Post subject: Reply with quote

I asked those questions if you would try to make some game where you need to capture some moving object with the trail but the object would remove the trail if it touches it.
at least it would be challenging. Then add more speed or objects and walls to make it harder
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amtiesors
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PostPosted: Tue Aug 19, 2008 3:20 pm    Post subject: Reply with quote

I'm going with a color-trail/etc sort of approach.
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amtiesors
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PostPosted: Tue Aug 19, 2008 10:15 pm    Post subject: Reply with quote

New version of PaintTrail, the name i've come up with for this game right now. Any suggestions for a better name will be considered.

Level 6 in Story mode, the one after the 'bridge' has a wrong starting point for the car, and the levels after that are blank, up to level 10. Going on the next button after level 10 takes you to the freedom mode. None of these are bugs, so far.

Don't forget to check out the credits page.
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whitebear
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PostPosted: Wed Aug 20, 2008 6:19 am    Post subject: Reply with quote

You should try to make speed or shortness of the path to give score. also check your collisions.... they are very poor.
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amtiesors
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PostPosted: Wed Aug 20, 2008 8:54 am    Post subject: Reply with quote

You mean with the blue/green target thing? That you can get out of it by rotating? Well, it doesn't unbalance the game, and neither does it really affect the game negatively in any way.

And since this is sort of a drawing game, i thought having a timer/counter sort of thing would be inadequate.

I'm not sure whether putting upgrades in would work either. If i were to put upgrades in, what would they be? And what would they do? Etc.
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whitebear
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PostPosted: Wed Aug 20, 2008 6:45 pm    Post subject: Reply with quote

upgrades? well one could be having bunch of old hags to run over.
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amtiesors
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PostPosted: Wed Aug 20, 2008 10:08 pm    Post subject: Reply with quote

I don't think i will though. It just seems akward for a drawing game.
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amtiesors
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PostPosted: Sun Aug 24, 2008 4:03 pm    Post subject: Reply with quote

Updated. Loads of better graphics (than before).
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Eternal
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PostPosted: Sun Aug 24, 2008 4:36 pm    Post subject: Reply with quote

Too easy! I demand secret passages through trees.
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FXArch
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PostPosted: Mon Aug 25, 2008 12:25 pm    Post subject: Reply with quote

Or epic landmines under the trees =3
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Eternal
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PostPosted: Mon Aug 25, 2008 9:06 pm    Post subject: Reply with quote

That's a good idea too. =o
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whitebear
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PostPosted: Tue Aug 26, 2008 5:09 am    Post subject: Reply with quote

Nukes in demand!
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amtiesors
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PostPosted: Tue Aug 26, 2008 1:08 pm    Post subject: Reply with quote

How about... The GG Bomb!
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Glunnator
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PostPosted: Tue Aug 26, 2008 2:49 pm    Post subject: Reply with quote

Looks nice. Enjoyable. Got great value to it already. keep going.
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amtiesors
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PostPosted: Tue Aug 26, 2008 7:46 pm    Post subject: Reply with quote

Ty.

So far, for v0.63, i've got passwords working, with a sorta text box thing next to the Start menu button. But go on any level apart from level 1, and you cant open the blue menu. Hopefully i'll sort that out soon.
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